US Patent #7644060 issued on Jan. 5, 2010
An artificial psychology dialog player is a software program that picks a sentence line from a repertoire according to probabilistic rules and artificial personality states. The model of personality has four motivational dimensions, one of which (the emotions) is always paired with one of the remaining three (feeding, sociosexual and parenting motivations); each pair is identified with a stage of human age.
George and Mary is the name of the software application that implements the patent, where the artificial personality of George (source) sends a sentence to Mary's (target). Mary is in a motivational state defined by which active age stage she is in. Each state has a repertoire of sentences reflecting motivational and cognitive status. The source sentence is matched with sentences from the target state, and when a target sentence is selected the motivational state is also incremented, then the source-target roles are reverse; Mary becomes the source and sends George a sentence and so on.
Here is what sets George and Mary apart:
Unlike chatterbots, the matching of sentences is based on motivational classification, no parsing is employed in the recognition of sentences although parsing as well as other features can be included as add-on.
Unlike Artificial Intelligence (AI), the personality model reflects statistically supported actual changes in human preference over age; statistics validate the model.
Unlike most other personality models, the model adopted changes with time (dynamic.)